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Velaptor Release v1.0.0-preview.36

· 2 min read
Calvin Wilkinson
Creator and Maintainer of Velaptor (and other projects)

Another release!! 🎉

This time, it is a minor release but necessary, as all releases are.

RELEASE Notes

You can view the release notes here.

Quick shout out to the following contributors for their support:

Intro

This release includes updates to various dependencies, a bug fix, and more. Other changes that do not directly affect the user include code refactorings and more mocking code migrations from Moq to NSubstitute.

Let's dive in!

Velaptor Release v1.0.0-preview.35

· 7 min read
Calvin Wilkinson
Creator and Maintainer of Velaptor (and other projects)

Hello again!! This release is a good one. 😉

Quick Overview

This release contains changes like a bug fix related to flipping images vertically and horizontally, dependency updates, refactorings, code cleanup, and most importantly, the new stream audio playback feature inherited from CASL.

The Velaptor release v1.0.0-preview.35 also contains breaking changes related to the public API. These breaking changes are necessary and help solidify the public API before the version v1.0.0 final release.

This release is a good one. 🤘🏻

Release Notes

Check out the Velaptor Release Notes!!

If you are interested in seeing some of the features of Velaptor, check out the Demo Video!!

Quick shout out to the following contributors for their support:

Let's get into the details!!

CASL Release v1.0.0-preview.18

· 6 min read
Calvin Wilkinson
Creator and Maintainer of Velaptor (and other projects)

Hello, and welcome to another CASL release!!

This release has new features, a bug fix, and many breaking changes.

Breaking changes!! Yes, you read that right. We have made some breaking changes to the API in order to make it more consistent and easier to use and to help solidify the public API before the release of version v1.0.0.

Breaking Changes Reminder

Remember, we are in preview!! So, breaking changes are expected and also encouraged. Preview releases are an opportunity to fix any issues and improve the API before the final release. It's better now than in a production release. 😀

We add all the breaking changes to the release notes for every release. So, if you are upgrading, check the CASL Release Notes for any breaking changes. You can also check out the project on GitHub All issues and associated pull requests are labeled, documented, and organized into milestones. It is effortless to find what you are looking for.

So, let's get to it!!

Velaptor Release v1.0.0-preview.32

· 7 min read
Calvin Wilkinson
Creator and Maintainer of Velaptor (and other projects)

Hello and welcome to another Velaptor release!!

This release brings you some small performance improvements, the start of your mocking library migration, some API deprecations, and some bug fixes.

Release notes

A quick thanks to the following contributors for their contributions to this release:

Velaptor Release v1.0.0-preview.31

· 12 min read
Calvin Wilkinson
Creator and Maintainer of Velaptor (and other projects)

New Velaptor Release

Welcome to the new exciting and latest update on our 2D game development framework Velaptor! We're thrilled to announce that our newest release is now live which consists of some bug fixes, technical debt cleanup, updates to the CICD system, deprecation of the UI controls API, and some other developer experience items.

But the most exciting part of this release is the performance improvements due to updating to dotnet 8 as well as vastly improving the performance of the keyboard input system.

We invite you to check out the Velaptor Release Notes to inform yourself of the changes.

A quick thanks to the following contributors for their contributions to this release:

We appreciate your help and support in making Velaptor better!

Introducing a New Funding Option

· One min read
Calvin Wilkinson
Creator and Maintainer of Velaptor (and other projects)

🎉Exciting News🎉

We are thrilled to share that we got approval by Open Collective!

This approval expands our funding options, providing more ways for supporters to contribute financially.

What is Open Collective?

Open Collective is an innovative platform designed to address the funding challenges faced by open-source projects. It allows individuals to contribute to projects and provides transparency on how the funds are used. Open collective aligns perfectly with the open-source ethos of transparency and accountability.

We are delighted to join this platform and look forward to its opportunities.

In addition to Open Collective, we continue to offer funding options through GitHub Sponsors.

We are also exploring additional funding avenues and will keep you updated as we add more options.

If you are interested in contributing and helping us advance our projects, you can do so through the following links:

Your support is greatly appreciated! 🙏🏻

Join Our Community

We believe that everyone has something unique to offer, and we invite you to contribute to Velaptor and the KinsonDigital organization.

Interested?
Open for more information
  1. Contribute Your Skills: Whether you're a seasoned developer or just starting, your unique skills can truly make a difference. Your power to contribute is immense, and you can do so by:

    • Picking up issues and submitting pull requests with code improvements, bug fixes, or new features.
    • Providing feedback, reporting issues, or suggesting enhancements through GitHub issues.
  2. Support Us Financially: Consider supporting us financially if you can. Your contributions can help us cover expenses like hosting and infrastructure costs, and support the ongoing development and maintenance of all KinsonDigital projects. You can donate or sponsor us on:

Remember, every contribution, no matter how small, is valuable and appreciated. By contributing, you're not just helping us; you're helping the entire community by making game development better and more efficient. Join us on this and be involved in making something amazing and unique together!