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Open Source - Putting My Money Where My Mouth Is

· 10 min read
Calvin Wilkinson
Creator and Maintainer of Velaptor (and other projects)

I've spent the last ten years building Velaptor, a 2D game framework for .NET, and like every open source maintainer, I've had my moments of asking the community for support; "If you find this useful, consider sponsoring." You know the line. I've written it more times than I can count.

Then a few weeks ago, it hit me. I was looking at the csproj file for Velaptor — really looking at it — and I saw the dependency graph staring back at me. ImageSharp. Silk.net. xUnit. Shouldly. Every single one of these projects is open source. Every single one is maintained by people who, like me, wrestle with issues at midnight and answer questions on weekends. Here I was, asking people to support my work while quietly depending on theirs — without ever having contributed anything back.

So I decided to fix that. This post is about five foundational .NET and gamedev open source projects I'm donating to, why they matter, and why you might want to do the same. Not out of guilt — out of recognition that open source is a team sport, and we're all on the same field. 🤘🏻